AI Insights · Timothy · April 2022
Top 5 Shoot'em Up Games on Android in Europe for Q1 2022
Explore the performance of the top 5 Shoot'em Up games on Android in Europe during Q1 2022, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Shoot'em Up games on Android in Europe showcased varied performance trends in downloads, revenue, and active users. Here’s a closer look at how these games fared:
Azur Lane saw its weekly revenue peak at approximately $261K at the end of December, followed by a significant drop to around $29K by mid-January. The game later recovered, reaching about $145K by the end of February. Weekly downloads exhibited a fluctuating trend, starting at 8.2K in late December and closing the quarter at 6.1K. The active user base remained relatively stable, with slight variations, ending March with approximately 33.2K users.
Archero experienced consistent weekly revenue, peaking at roughly $117K in late January and maintaining around $74K by the end of March. Weekly downloads displayed a downward trend, starting at 34.9K and dropping to around 28.1K by the end of March. Active users showed a gradual decline, beginning at 371.4K and ending the quarter with approximately 302.4K users.
1945 Air Force: Airplane games demonstrated a stable revenue pattern, averaging around $33K-$40K weekly. Downloads were robust, peaking at 309K in late December and maintaining a strong presence with 194K by the end of March. Active users peaked at approximately 1.25M at the start of the quarter but saw a decline to around 1.02M by the end of March.
Hunt Royale: Action RPG Battle had a more modest performance, with weekly revenue ranging from $24K to $46K, peaking in late December. Downloads showed a decreasing trend from 17K in late December to around 11K by the end of March. Active users followed a similar pattern, dropping from 51.6K to around 40.1K by the end of the quarter.
Galaxy Attack: Shooting Game maintained a steady revenue stream, peaking at approximately $43.7K in late December and fluctuating around $21K-$29K throughout the quarter. Downloads were consistent, starting at 79.5K and ending at around 67.2K. Active users showed a gradual decline from 726.3K to approximately 642.3K by the end of March.
These insights into the performance of the top 5 Shoot'em Up games on Android in Europe for Q1 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.